There are two options: Random and Fixed, the latter of which is the default for Maddening. When you finish the game at least once, you'll be given the option to pick how the growth rates are used to determine stat boosts for a new game. Where to Get Second Seals Growth Types Affect Stat Boosts However, if he is reclassed into a Mage, his 0% Mag growth will be added to the class growth rate of 25%, finally giving him a 25% chance to gain a point of Mag per level up. For example, Boucheron has a Mag growth of 0% and Axe Fighter also has a Mag growth of 0%, meaning he will never gain a point of Mag as he levels up in this class. However, their class can influence their growth rates. All Class Stat Caps ClassesĪside from their own growth rates, classes also have stat caps that won't allow units to further gain stats once they reach these caps.Ĭharacters listed here have a stat growth of over 40 in the respective stat section with the exception of HP being based on 75+ All Characters With Multiple High Stat Scalings CharacterĬharacter growth rates are fixed, and there is no known way of changing them ingame. Higher numbers mean the stat is more likely to increase with each level up.Ĭlass growth rates are added to character growth rates to determine their actual growth rate. Also, the special classes of thief, dancer, and Fell Child all have to reach level 40 before a Second Seal can be used on them to reset their class down to 1 this elevated max level and requirement of reaching max level before using a Second Seal is unique to Special Classes only.These are the growth rates of all the characters in the game given as a percentage chance. The base classes with a range are based on which character has that starting class for example, both Fire Emblem Engage's Celine and Alfred both start as base class Noble, but each of their stats have different caps. This isn't from leveling down, however, but more from leveling away from the previous class. For example, if players change Louis' advanced class from the tankier Great Knight to the more even keeled Paladin, Louis will lose some of his strength, lose Armored, and gain additional resistance and other stats. There is an exception, of course if a Second Seal is used to change from one class to another on the same tier, this may cause some stats to rise and fall based on the stat boosts from the class type. This does not reset the unit's progress, but instead retains their stats and allows the unit to keep growing. Once a promoted level of 20 has been reached, a character must use a Second Seal to change to the same class to reset down to 1 again. Without resetting the unit's stats, a Master Seal brings the unit's level down to 1, and they can level past 20 this way. But while that is technically the level cap, players will be able to use Master Seals in order to move beyond the cap. The maximum level that any class can reach is 20. Main Story Chapter 1 (Awake at Last) Walkthrough Chapter 2 (Queen Lumera) Walkthrough Chapter 3 (Hostilities) Walkthrough Chapter 4 (A Land in Bloom) Walkthrough Chapter 5 (Retaking the Castle) Walkthrough Chapter 6 (The Stolen Ring) Walkthrough Chapter 7 (Dark Emblem) Walkthrough Chapter 8 (The Kingdom of Might) Walkthrough Chapter 9 (A Clash of Forces) Walkthrough Chapter 10 (The Fell Dragon Sombron) Walkthrough Chapter 11 (Retreat) Walkthrough Chapter 12 (The Sentinels) Walkthrough Chapter 13 (Heroes of the Oasis) Walkthrough Chapter 14 (The Battle for Solm) Walkthrough Chapter 15 (Dancer in the Ruins) Walkthrough Chapter 16 (Seaside Travels) Walkthrough Chapter 17 (Serenity in Ruin) Walkthrough Chapter 18 (The Cold Voyage) Walkthrough Chapter 19 (The Dead Town) Walkthrough Chapter 20 (The Kingless Castle) Walkthrough Chapter 21 (The Return) Walkthrough Chapter 22 (The Fell and the Divine) Walkthrough Chapter 23 (The Four Hounds) Walkthrough Chapter 24 (Recollections) Walkthrough Chapter 25 (The Final Guardian) Walkthrough Chapter 26 (The Last Engage) Walkthrough
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